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Calibrettokid

35
Posts
1
Followers
2
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A member registered Jul 09, 2023

Creator of

Recent community posts

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Had fun playing, the art was really good, some of the smoothest pixel art I've seen on the jam. The mechanic was really creative and interesting, and the puzzles were tricky and creative. A lot of it was pretty unnecessarily frustrating, especially dying because you swapped into a rock while it was shooting, and the hitboxes felt a little off. Maybe make it so the rocks don't shoot and maybe add in another enemy? Overall, fantastic art, really cool mechanic, decent controls, but still felt it could be polished up a little more. If you have time would you mind checking out our game? Thanks.

Thanks!

Thanks! We're thinking about polishing it up quite a bit and releasing it on mobile as an experiment.

Weird, I've not seen that happen to anyone else. Maybe try closing and reopening? I don't know, I've never had that problem

The artwork was absolutely gorgeous, but there were a lot of bugs, and the gameplay leaves something to be desired. Other than that, I still had a good time playing, and I also liked that you were actually redirecting people in the field, instead of just outright giving them quests from a stand like some of the other quest-giver games I've seen. Overall, good take on the idea, but still needs some work. If you have time would you mind leaving a rating on our game? It would mean a lot thanks.

Really cool idea! I had a really good time playing. I did feel like something was off with how the character moved around signs, like sometimes he would go straight through them and other times he would just go around them and get killed, probably just user error though. Overall, fun game, amazing concept, and I thought you implemented the art well. If you have some time would you mind leaving a rating for our game? Thanks.

Thank for playing! I really did enjoy your game.

Had a good time playing, I also thought the graphics were really good. Took me a while to figure out what to do, but did eventually. My only problems were that the measurements were difficult to right down, and that I felt like you looked up and down too fast, might just have been me though. Overall, I had fun playing and thought it was a pretty good take on the theme. If you have time would you ming checking out our game? Thanks.

Enjoyed it, controls took a while to get used to, but once I did it was pretty fun. To be honest I didn't get very far, but I still had a good time. Felt like there should've been a restart button, maybe there was but i didn't see it. I also liked the art quite a bit. If you have time would you leaving a rating on our game? We'd really appreciate it, thanks.

I really enjoyed that one! Felt like the dash should have stopped a lot sooner, also I think you need some savepoints, because accidentally hitting the snake and then getting sent all the way back to the start was pretty frustrating. If you have time, would you mind leaving a rating on our game? I had a good time playing yours.

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Thanks, I was actually really inspired by Undertale for the music.

Really liked that! One thing: I feel like the bird maybe could've bobbed up and down a little bit, and the gaps could be just a little bigger. Overall though, I had a fun time playing. If you have time would you mind checking out our game? My highscore was 23 by the way.

Enjoyed it, the gameplay was fun and simple. I feel like the idea could've been expanded on a little bit, as right now I think it's a little too simple. Also maybe at night just let the player see the whole area as I found maneuvering the character difficult with the smaller field of vision. Overall, cool game and I had a fun time playing. If you have time would you mind leaving a rating on our game? Thanks.

Liked the art, also a really good take on the "playing the monster instead of the hero" idea.

Yeah, sorry about the audio clipping, I think I sent the file too loud. My mistake.

This is in fact, a game.

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Really liked this one, excellent idea mixed with beautiful artwork, a really nice soundtrack, and also simple but increasingly difficult gameplay. Well done.

Enjoyed it, had some trouble placing spikes beside rocks and stuff, but other than that, really cool idea! I really liked a lot of the puzzles, especially the trial and error elements.

Liked it! Feel like the timer could get shorter and shorter as you level up, and maybe even take out the names on the side so you have to guess what items are. Overall, cool idea, just would've liked some more to it.

fantastic, amazing, great, beautiful, gorgeous, an absolute masterpiece.

Yeah, we made the chicken sounds in the game quieter so you could hear the ones in the song better

Thanks,  I didn't really think it was that great when making it, but apparently everybody else liked it lol

that song has to get song of the year

Enjoyed it, would've liked to see the concept expanded and made longer

Cool, wasn't a huge fan of the art, but I enjoyed playing.

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So good, the art is amazing and really fits the feeling. The game feels super cozy and has a really nice atmosphere, especially the music. Overall, absolutely fantastic game, and I would love to see it expanded into a full game with more depth. Maybe add in some strategy? I just really love this game and if it was full length, I'd easily buy it for 10$ or more on steam. I can't stress enough how much I liked it, please keep making more games. 

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Thanks

Great idea, could've used a little more, not sure what though. Art was simple and to the point, overall, simple and fun.

Love the art, and the gameplay was really fun and creative. 

Really good, the idea is amazing, and surprisingly fun.

I did, thanks.

165. Beat that.

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Like the idea, and the art is pretty good but not amazing. Overall, I had a fun time playing. Good job.

Fun idea, and enjoyed playing. However, I don't think it fits the theme very well, I also liked the art but it could have used some animations.

Love the idea, and the execution. Fun and simple.